Shafiq ur Réhman, Jiong Sun, Li Liu, and Haibo Li
- How can media technologies be evaluated?
As technologies are designed for end
users, it is important that the evaluation is done from their point of view. In
this mobile vibration study, the researchers evaluated the usability based on
ISO recommendations in terms of effectiveness, efficiency and user
satisfaction. For effectiveness, they calculated the error rate of
participants’ results. To measure efficiency, they recorded the delay time of
the vibrational stimulus and the users’ reactions. User satisfaction was
evaluated by a simple questionnaire based on the Likert scale (cf. Social Research Methods).
- What are characteristics and limitations of prototypes?
A prototype
is a first version of a new technology. It needs to include all major features
and functionalities in order to provide representative results for the further
development. The prototype does, however, not yet contain all of the end
product’s features and it is therefore not enough to only do user tests on the
prototype (cf. National Instruments). In the vibration study, for example, the prototype only tested the
technology of vibration, but not yet an app producing live vibration signals
during a football match.
- What role will prototypes play in research?
- Why could it be necessary to develop a proof of concept prototype?
Prototypes are critical in technology
research and need to be used in the proof of concept phase. First of all, a
feasibility test of the new product or technology has to be conducted to see
whether the technology actually works in the intended way (cf. Techtarget) Prototypes also let
the technical designers or researches test the new technology with actual users
who have no previous knowledge or expectations about the product. Based on the
results of the proof of concept, the technology can be evaluated and improved
from both a technical, as well as the external users’ point of view. However,
prototypes and proof of concept cannot replace testing the final product, as
for example the variable willingness
shows in this study.
- How can design research be communicated/presented?
When
presenting and communicating design or technology research, it is important to
describe the functionalities, as well as the intended goals and the research
process, in detail. Readers who are not familiar with the project need to be
able to grasp the whole picture. The results can best be visualised with the
help of graphs and diagrams. Ur Réhman et al. present their mobile vibration
research very understandably by clearly dividing their report into logical
parts and explaining the background and process for each part. They also
successfully implement graphs to present the results of their research.
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SvaraRadera
SvaraRaderaWow
Such deep and global thoughts.
Can I ask you about the opinion of PoC theory? Just start learning about it`s implementation in real life projects. Its also so fundamental to product development/research & development that accepted as something basic. But still have new ways to implement and use.
I`ve read some expert articles (like that one: https://bit.ly/3mOBe5v), but still in a search of more opinions.
What it`s real value?